1968 Williams Space Pilot

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Spice Pilot by Williams 1968

Description: Space Pilot, Williams #364, 11/68. Fly the helicopter-like space craft around in circles, trying to hit the target contacts with the metal „whisker“ rod on the bottom of the Space Craft to score points. Very similar to Amusement Engineer’s Trainer (1968), Sega’s Helicopter (1968) and Midway’s Whirly Bird (1969) and Chopper (1974), but Space Pilot obviously has a space theme. Use the left control lever to raise/lower the space craft using a bottom facing motor/propeller. Use the right lever to move forward or reverse using a sideways facing motor/propeller. This is unlike the helicopter games that uses a single motor and single propeller, and the upward facing helicopter propeller tilts forward/backwards to move the copter forward or backward. Space Pilot is a similar concept, just implemented differently using two motors.

Fly the craft around hitting the lit target on the four tree towers in each corner that have stiff wires projecting from them (a lit red playfield insert indicates which target to hit). The target towers rotate 90 degrees after scoring that tower, using a solenoid. This rotation changes the scoring for that tower to another wire at a different height and shape. There is a metal spring („whisker“) on the bottom of the craft that makes the contact with the lit target tree. The more targets hit, the higher the score, in a given amount of time (the game time is operator adjustable using an under-the-playfield pot). No electronic sound in this game, though it could really use it.

Erklärung zum Spiel

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